1. Safety Equipment:
1.1. Flame retardant
driver suit, gloves, socks, underwear (unless 3 layer suit is
utilized), and shoes are required. A head and neck support or
restraint system is mandatory. Minimum acceptable device will be
a flame retardant neck collar with SFI safety labels. Approved racing,
full-face helmet is mandatory. Minimum Snell SA 95 sticker
mandatory. Driver must wear helmet, driver suit, competition lap
belts, shoulder harness, anti-sub strap and arm restraints,
anytime car is started. Safety belts
and arm restraints must be no more than two years old and contain
unaltered SFI safety labels. Quick release steering wheel and
right side cage net or headrest must be used. A five-pound fire
extinguisher is mandatory in each pit.
2. Engine:
2.1. Carburetor or fuel
injection allowed.
2.2. All engines must be
normally aspirated, internal combustion, four cycle, reciprocating
piston type, incorporating a maximum of eight cylinders 410 or
360. Only one spark plug per cylinder will be allowed. Camshaft
timing must be fixed. Any device used to alter camshaft timing
during engine operation is prohibited. Severe penalties will be issued
to the entrant and engine builder if such devises are found.
2.3.
Speedway
reserves the right to disallow any engine for competition, which
in its judgment does not meet the spirit and intent of
competitive racing, in regards to cost and/or performance. Any engines
not covered by the preceding specifications must be submitted for
approval prior to entering a competition.
3. Fuel:
3.1. Methanol or Ethanol
only. No nitro or additives of any kind allowed. Fuel is subject
to be checked at anytime. If fuel is found illegal, driver and
car will be disqualified and all points and money will be forfeited
for that event. Driver or car owner will be responsible for any
lab cost for fuel test.
3.2. Fuel tank: Fuel
cell/tank and bladder are mandatory.
3.3 No electronic
fuel pumps.
4. Cars:
4.1. Cars must resemble
a sprint car and have standard, upright design. Roll cage must be
of four post design. No elliptical tubing allowed on or as part of the
main
structure. No aluminum or titanium frames.
4.2. Triangular side
panels on roll cage allowed within roll cage. No side foils,
rudders or panels are to extend beyond the roll cage on any side, no
body pieces are to extend beyond or underneath the racecar. Any
body panel not meeting
Speedway
specification must be removed.
4.3. The maximum
distance from the leading edge of the front bumper to the leading
edge of the front torsion tube is a maximum of 8”. The maximum
distance from the leading edge of the front bumper to the leading edge
of the front axle is 23 ˝”.
4.4. Rear bumpers and
nerf bars must be steel or stainless steel, min. 1"
diameter, min. 0.65 thickness and bolted on. Nerf bars mandatory
and must not extend beyond tires.
4.5. Front axle must be
steel only. Axel tube must be one piece. 54” maximum
width. No independent front or rear suspensions. Drag link
rods must be attached to the frame with a tether strap.
4.6. Wheelbase: Minimum
83", maximum 90".
4.7. Brake rotors must
be steel or aluminum only.
4.8. No offset motors
will be allowed, engine must be directly in front of driver.
Driver must straddle driveline. All drivelines must be broken in
the coupler or rear end slider, fully enclosed and
contain no more than one U- joint or C-V joint. Steel driveline
hoop or strap is mandatory.
4.9. No mirrors, two way
radios, or communication equipment allowed.
4.10. Driver's seat must be bolted
in with a minimum of four bolts. High back style seat
mandatory. Safety harness lap belt must be routed through the belt
holes in the side of the seat.
4.11. Roll cage must have protective
padding. Roll bar padding must cover upper part of roll cage on
both sides, and behind the driver’s head. Roll bar padding must
also be placed on any bars near the driver’s head.
4.12. Protective rock screen must be
installed in front of driver, with no larger than 4" square
opening.
4.13. Mufflers mandatory.
4.14. Car numbers must be run on
both sides of fuel cell. All 4 wheelers and push vehicles must
also be identified with car number.
4.15. No cockpit adjustable devises.
4.16. Minimum weight will be 1,400
pounds with driver. The top 3 cars are to be weighed at
completion of feature. Cars may be weighed at random.
Any ballast used must be securely bolted within the confines of the
frame tubes, no farther than 16 inches forward of the front
engine mount and no further rearward than the engine plate
(firewall).
4.17. No traction control devises of
any kind allowed. This includes mechanical and electronic. No
wheel speed sensors permitted. Violation of this rule will results in
a year suspension. Teams may
be required to disconnect tachometers at any time.
5. Wings: (when applicable)
5.1. Top Wing: Maximum
top wing size of 25 square feet.
5.2. Nose Wing: Maximum
six square feet total.
6. Tires:
6.1. Hoosier DT 3 is
mandatory and no other tire on the right rear will be permitted.
No "soaking" of tires permitted.
7. Race Procedures:
7.1. Push off. You are
allowed only one push off per race. If you require a second push
off, you go to the tail. After drivers have been called to line
up for a race, all drivers must be ready for push off or will start at
the tail. If belts come loose, driver must stop by an official to
buckle up and will not be penalized.
7.2. Yellow flag. If you
stop on the racetrack or spin and bring out a yellow you go to the
tail. During yellow, no working on the car is allowed on the
track or the car will be
disqualified. Any car that stops twice on the track or is involved in
two yellow or red flags will be black flagged. First lap
restarts; inside or outside row will move straight up to fill a
void for a missing car.
Any car that does a 360 spin and does not bring out a
yellow flag will continue to race where it falls in line. If the
yellow does come out, the car will start at the tail of the field
and be charged with a yellow. The track flag person will
determine if a yellow flag is needed and will have final say to
what any yellow flag was displayed for.
7.3. Red flag. Stop. Do
not pass crash site. Cars that have ample time to stop, but still
pass crash site and keep safety crews from reaching accident site
in a timely
manner will be disqualified for that race. All reds are "closed"
red flags. On a closed red, crews will not be allowed on racing
surface to work on cars. Violation of red flag procedures
will result in a black flag. No red flag will be displayed for a
fuel stop.
7.4. Black flag.
If black flag is waved you are disqualified from that race and
must return to pits. Failure to leave track will result in
disqualification from all races for the remainder of
the evening, and all points and moneys for that evening will be
forfeited.
7.5. Starts: Starts will
be at the white line in turn four. Pole sitter sets a moderate steady
pace. Race starts when front row reaches the white line. Any car
passing before the start of the race, or jumping the start will
be charged with a yellow and will start at the tail. NO WARNING
will be given for false starts. Cars must be nose to tail when crossing
the white line. Any car with excess space in front to try to get
a jump will be called for a jumped start and penalized four
positions.
7.6. Lining up for
restarts. Form a single file nose to tail line. Officials
will correct the line up when received from the scorers. When the
yellow or red flag is displayed, the restart lineup will be determined
by the last completed lap (minus cars charged with yellow/red).
Lapped cars will hold their positions in all races.
7.7. Restarts will be at
the cone at the start finish line. Car must pass between cone
and outside barrier of track. Leader of race has option to increase
speed anywhere once in turn four. No passing before the cone,
driving below or hitting the cone. Any car in violation will be charged
with two positions per car passed, or two positions for
hitting or driving under cone. If yellow must come out for
the cone, car hitting cone will be charged with a yellow and must
start at the tail.
7.8. Flat tire. You may
change a tire under yellow flag only in designated area.
Designated area will be announced at drivers meeting. No
lap allowance to change a tire will be given. When the one
lap signal is displayed, cars will not be allowed to return to
track. Any car changing or removing a tire for any
reason will start at the tail.
7.9. A race is not
considered complete until the checkered flag appears. If a yellow
or red flag must be thrown after the checkered flag appears, the race
is officially over and the finish will be scored as follows. Any
car that crosses the finish line before the caution appears will
be scored in the position they cross. Any car that does not cross
before the caution or red flag will be scored in the same manner
as a yellow/red flag restart.
7.10. Running below the tires or off
the intended racing surface to pass another car will result in a
penalty of two positions per car passed.
8. Race Format:
8.1. No Time Trials.
Heat race lineup determined by pill draw.
8.2 Format for 27
cars or less.
Three 8 lap heat races. Top 5 finishers transfer to the A- main.
Top 4 cars in each heat race redraw for starting positions 1 to
12 in A-main starting with the winner of the first heat race. If
there are over 20 cars a B-main will be required with the top 5
finishers transferring to the A-main.
8.3 Format for 28
to 40 cars.
Four 8 lap heat races. Top 4 cars in each heat race transfer to
A-main. Top 3 cars in each heat race redraw for starting
positions 1 to 12 in A-main starting with the winner of the first
heat race. Starting positions 13 to 16 in A-main are given to the
fourth place finisher in heat 1, heat 2, heat 3, and heat 4,
respectively. Starting positions 17 to 20 in A-main based
on top 4 finishers in the B-main. If there are over 32 total
cars, there will be two B-mains with the top 2 in each B-main
transferring to the A-main.
8.4. Format for over 41
cars.
Five 8 lap heat races. Top 3 cars in each heat transfer to A-main.
Top 2 cars in each heat race redraw for starting positions 1 to 10 in
A-main starting with the winner of the first
heat race. Starting positions 11 to 15 in A-main are given to the
third place finisher in heat 1, heat 2, heat 3, heat 4, and
heat 5, respectively. The top 3 cars from each B-main will start
in positions 16 to 21 in the A-main.
8.5. Cars not
transferring to A-main in heat race may run B-main. B-main starting
positions determined by heat race finishing position. If a car
did not take the initial green flag in a heat race, it will start
last in a B-main.
8.6. Alternates will be
taken to fill vacancies that occur from first nonqualified car.
If an alternate is taken, the original qualified car will receive
the alternate’s pay. No alternate will be taken after the original
green flag is displayed.
9. Memberships:
9.1 Membership fee
will be $25.00 per driver. Fee must be paid prior to racing.
9.2. Member must clearly
display all required sponsor decals to be eligible to compete in
and collect event points and year end awards.
10.Rookie of the Year Award:
10.1 Rookie candidates
will be a driver with less than one full year in a 360 or 410 sprint
car. The rookie driver who finishes highest in total points will
determine rookie of the year.
11. Rules for Driver Points:
11.1. Car and driver must be signed
into pits and race ready to receive show points and money.
11.2. In case of cancellation after first hot lap session, show up points
will be given to any cars that were in the pits and signed in.